Stalcraft Wiki: Cycle
STALCRAFT Meta note
Cycle is a biochemical artifact with the strongest bioinfection purge of any artifact, plus solid stamina and strong bleeding reduction. It has no downside in its main stats. That makes it a clean way to cancel bioinfection from other artifacts, and its additional stats add stamina, regeneration or more bleeding reduction.
Written for STALCRAFT Meta, not by EXBO. It may not reflect later balance changes. About
In-game description (EXBO)
A unique organic artifact that can be found only in the Wild North. Modern theory of artifactogenesis provides no reliable explanation for the formation process of anomalous structures. The appearance of the Loop and studies of its internal structure indicate the artifact's organic nature, which still offers no understanding of how such a formation could have formed. Many stalkers, in turn, believe that most artifacts form from certain objects caught in anomalies. Although scientists do not fully share these beliefs, some artifactology department employees conduct research in this direction, attempting to track the connection between specific objects in the anomaly's vicinity and the artifacts it creates.
Quoted from the game's own text in EXBO's public game data. Not written by STALCRAFT Meta.
Advanced Settings
Level
+15Rarity
175%Additional Stats
How these values are calculated
STALCRAFT Meta recalculates these stats for the level, quality and additional stats you pick, with the artifact model of the Artifact Optimizer and Build Calculator.
Positive stats: top of the stat's range × quality × (1 + 0.3 × level ÷ 15). Hazards grow with quality. One additional stat becomes active every 5 levels.
Container effectiveness is not applied here (100%); the Build Calculator applies the container you choose.